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Mass Effect 2 Game Movie (All Cutscenes) 1080p HD

If you want a full squad you'll need to have done Priority: Perseus Veil. Do not hang around since otherwise you will get overwhelmed. Three explosions will send you to the mission resumption screen on any difficulty above casual. Carry on past Micah Black and into Cision Motors. There is also a terminal that you can interact with credits. In the subsequent exchange, Anderson gives you his luxury apartment, which is nice of him. For me this was James Vega I suspect that it's your most frequently used squadmate. As well as shooting you they throw cluster grenades which split into three. Attempting to open the door will trigger a brief cutscene that ends with the front gate getting unlocked. In the back room with the green baize poker table you'll find your private terminal and a catalog for customizing the apartment which you can't use yet. As the path turns you'll find a datapad to read and some credits to salvage credits. For me this was Kaidan; if you are locked in a romance with a squadmate it will be that squadmate and as to why Kaidan was a romantic interest, I was using this playthrough to do things that I'd not done before. If this isn't Wrex, you've destroyed the krogans' chance of a cultural renaissance and condemned them to a slow extinction which makes you a bad person. Jump across three gaps. Even so, the missions are enjoyable, the quality of the writing picks up when you throw the party and the individual goodbyes you make to your squadmates are genuinely moving. When the smoke has cleared you get to throw a party for your crewmates past and present. There may be another merc to take out. I like Commander Bailey, but I would fire his ass for incompetence. Head down the ladder and get a top up of ammo and grenades from the stall in front of you. When you regain control, go out of the door and hop to the next platform. Needless to say, nothing ever goes smoothly for Shepard and soon she is fighting for her life in the back streets of the Citadel. Open the door next to them and you'll be joined by the first crewmate who'll take them out. It seems as though there's an entire mercenary army out for your blood. Assuming it is Wrex, take a moment to spend his attribute points. This will serve as your base of operations since the Normany is unavailable for the time being. Exit through the front of the showroom and head towards the shuttle.{/INSERTKEYS}{/PARAGRAPH} Hop down and take the ladder down. Take out the four mercs below. As quickly as you can, make your way over to Brooks and revive her to end this segment of the mission. Take the ladder up to get a way marker for the skycar lot. This expansion is one for the fans and it gets better the better you've played Mass Effect. Bypass the bridge control to proceed. When these enemies are dead, another crewmate will come over the radio. Chat with Brooks and then take the next ladder down. Anyway, you have one health bar for this section which means that when your shields are down, you're one shot from a critical mission failure. You'll find yourself in a fight with a bunch more mercs and a couple of snipers. The snipers start off on a balcony overlooking your starting position and if you're quick you can take them out before they drop to ground level. Having gone through the main mission, I returned to the Normandy to witness an exchange between Gabby and Kenneth that was way funnier than anything I'd heard during the mission. They will also send out disruption drones to overload your shields. Other classes will have to do it the hard way. This is your opportunitty for some payback - the Spitfire cuts enemies down in no time flat. Van Allen Belts has another datapad and terminal credits. One of the upstairs bedrooms has a weapon bench and armour locker. The expansion opens up a new area of the Citadel Omega, this is how you do a hub called the Silversun Strip that gives you a rather swish base of operations and an amusement arcade to play in. There's at least one datapad to read. For maximum enjoyment you'll want to have taken Shepard through the original Mass Effect and Mass Effect 2 with all squadmates alive and loyal. You'll find yourself overlooking a market. These are seriously annoying and dangerous enemies. As you approach the gate the place will get swamped with mercs. It wasn't exactly clear to me so I figured I'd point it out. Head towards the door at the back of the showroom. As you exit you'll have another bunch of mercs to fight but no snipers, fortunately. Note the terminal on the counter opposite credits. Infiltrators can cloak while vanguards can charge the enemy closest to her. If there are no other enemies, vanguards can try charging them since they're no threat at close range. Hop across to the next platform, where you can find a datapad, and take the next ladder down. You will be introduced a new character in the game world at least; fans of the comics may recognize her. The best way to deal with them is to duck when you see the laser sight, wait for the shot and then hit them with Overload while they're still uncloaked. The next store along, Konjunction, has a datapad and a terminal credits. All enemies are shielded and a lengthy section sees Shepard on her own and very vulnerable. Later in the expansion various people will ask to come and visit you in your swanky apartment and you need to use the terminal for them to do so. If you ignore these, they detonate when they get close overloadng your shields. They behave like the Cerberus nemesis complete with red lasers. This spoils the immersion and is rather wearing. {PARAGRAPH}{INSERTKEYS}The Citadel expansion sees you and your crew ordered to take shore leave while the Normandy is in dry-dock. These may be more meaningful for fans of the novels where Anderson is the protagonist but they're quite interesting regardless. Leave the apartment and take the elevator down. You'll also want to have cured the genophage in Mass Effect 3. You'll see a couple of mercs shooting at someone. You'll find a number of datapads left behind by Anderson containing voice recorded notes for his biography. First there was that Cerberus debacle and now someone's manged to smuggle a mercenary army on board the station. These guys are about as tough as Cerberus centurions. Because of the fan service, there's an awful lot of lampshading and seemingly every line of dialogue comes with a knowing wink. Needless to say things turn sour. Worse, it's frequently not that funny. Run around slaughtering mercs until Joker arrives. If you can't get headshots, two body shots will kill them on hardcore difficulty at least. Hop over the ledge into an area filled with frozen fish and a Salarian having a smoke break. Head to the Citadel and choose "Personal Apartment" from the docking menu. As you make your way down the market, you'll be beset by three mercs and an annoying, cloaking sniper. Note that he's built for durability and havoc with a combination of Barrier and Carnage. When you get to the Sushi restaurant talk to Joker which triggers a cutscene. There's an endless stream of shielded mercs pouring into the restaurant who not only shoot at you and throw grenades but also send disruptor drones your way. The terminal has two functions: one to read your email and the other to invite guests up. Continue into the next area to find it locked down. As we'll see, you may want to wait until after Priority: Horizon before throwing the party making this the last thing you do before the point of no return. He'll generally charge into the middle of enemies which may or may not suit your playing style. You'll have another chat with Brooks and one of your squadamates will join in. Your health bar will return to normal as well which is a relief. Fortunately, you'll be joined by a third companion. They add the ability to cloak and the ability to drop smoke grenades to ruin your aim. When you're ready, use your private terminal to read the message from Joker. Go across to the row of shops where the mercenaries were. Use the first shop Goddess Essentials to orient yourself. You have no medi-gel but you do have a decent gun the M Suppressor. Head down through the market and pick up some additional ammo on the way. Interact with the terminal credits and exit through the door. You cannot play this expansion before Priority: Citadel II which is halfway through the main game. Duck through a doorway into the Value Added store and interact with the terminal C.